Races:
Soulmech
Soulmech Racial Traits
- +2 Strength, +2 Intelligence, -2 Dexterity, -2 Charisma: Soulmechs'
robotic bodies are more powerful than humans' and their computer-assisted
minds can store more information and process it more quickly and
precisely. However, soulmechs often lack coordination and motor control,
and they sometimes make organic beings uncomfortable.
- Base Hit Points: Soulmechs receive the base hit points for their
robotic bodies before adding their first class level. All beginning
soulmechs are Medium-size and gain 2d10 base hit points. The result of the
dice roll is added to the characters' maximum hit points for their first
class level.
- Medium-size: As Medium-size creatures, soulmechs have no special
bonuses or penalties due to their size. Soulmechs who can afford it can
upgrade to new robotic bodies of different sizes.
- A soulmech's base speed is 40 feet. A soulmech's robotic body is
capable of moving extremely fast.
- Low-light Vision: Soulmechs can see twice as far as humans in
starlight, moonlight, torchlight, and similar conditions of poor
illumination. They retain the ability to distinguish color and detail
under these conditions.
- +2 racial bonus on Disable Device, Repair, and Use Device checks:
Soulmechs have an innate understanding of machines.
- +4 racial bonus on Knowledge (mathematics): A soulmech's computerized
mind can make calculations much more quickly and easily than an organic
being's.
- -4 racial penalty on Swim checks: Soulmechs do not have significant
air pockets in their robotic bodies, and they lack buoyancy as a
result.
- Soulmechs have no sense of smell or taste, and they do not eat or
drink.
- Soulmechs do not breathe.
- Immunity to necromantic or death effects that require or target a
living body. Soulmechs are subject to effects that target a living
creature's spirit or soul, including energy drain.
- Immunity to poison, sleep, paralysis, stunning, disease, subdual
damage, and damage or drain to physical ability scores. Soulmechs are
subject to critical hits. They have minds and can suffer damage to their
mental abilities.
- Immunity to any effect that requires a Fortitude save, unless it also
works on objects.
- Soulmechs are effectively immortal. They do not age and cannot die of
old age.
- Soulmechs are unaffected by dispel magic or any antimagic
field. In effect, the spell that created the soulmech has run its
course.
- Unlike true constructs, soulmechs have minds and are therefore
vulnerable to mind-affecting spells and effects.
- Soulmechs cannot heal damage on their own and cannot be healed by
divine magic. They can be repaired and healed by arcane magic.
- Cannot be raised or resurrected. A new soul bind spell cast
immediately after the character's death will allow it to be transferred to
a new neural net.
- Cannot increase physical ability scores (Strength, Dexterity,
Constitution) as the character advances in level. The character may still
increase mental ability scores (Intelligence, Wisdom, Charisma).
- Cannot benefit from magic (spells or items) that enhances physical
ability scores (e.g., bull’s strength or gauntlets of ogre
power).
- Cannot ingest potions, drugs, or spell components that must be
consumed.
- Cannot use arcanotech.
- Soulmechs can learn, prepare, and cast spells normally, except for the
prohibition on ingested spell components.
- Soulmechs are living creatures, not undead. They cannot be turned or
rebuked.
- Soulmechs are internally powered and do not require recharging.
- No matter the soulmech's original race, he doesn't get any of the
standard racial traits not specifically listed here. For instance, a dwarf
soulmech loses his stonecunning ability.
- Languages: The character has the same automatic and bonus languages as
he did before becoming a soulmech (the same as any member of his original
race). Soulmechs also know Digital, which allows them to communicate with
other machines.
- Favored Class: Mechanist. A multiclass soulmech's mechanist class
doesn't count when determining whether he suffers an XP penalty for
multiclassing. Characters who have class levels when they become
soulmechs retain the favored class of their original race.