Races:
Drow
Drow Racial Traits
- +2 Dexterity, -2 Constitution, +2 Intelligence, +2 Charisma: The drow
value a sharp aim, a sharper mind, and an even sharper tongue. However,
millennia away from the light of any sun have sapped their health.
- Medium-size: As Medium-size creatures, drow have no special bonuses or
penalties due to their size.
- Drow base speed is 30 feet.
- Immunity to magic sleep spells and effects.
- +2 racial save bonus against Enchantment spells or effects.
- +2 racial bonus on Will saves against spells and spell-like
abilities.
- Spell resistance of 11 + class level. Do not count the equivalent
level modifier for these purposes.
- Spell-Like Abilities: 1/day—dancing lights, darkness,
and faerie fire. These abilities are as the spells cast by a
sorcerer of the drow's character level.
- Darkvision: Drow can see in the dark up to 120 feet.
- Light Blindness (Ex): Abrupt exposure to bright light (such as
sunlight or a daylight spell) blinds a drow for 1 round. Drow also
suffer a -1 circumstance penalty on all attack rolls, saves, and checks
when operating in bright light.
- Proficient with longsword, rapier and with any kind of hand-drawn bow.
If the drow character has the Technical Proficiency feat when she is first
created, you can substitute proficiency with simple firearms.
- +2 racial bonus on Listen, Search, and Spot checks.
- A drow who comes within 5 feet of a secret or concealed door
automatically gets to make a Search check, whether she's searching or
not.
- Automatic Languages: Elven and Undercommon. Bonus Languages: Abyssal,
Common, Draconic, Drow Sign Language, Goblin.
- Favored Class: Sorcerer (male), cleric (female). A male drow's
sorcerer class and a female drow's cleric class do not count when
determining whether he or she suffers an XP penalty for multiclassing.
Male drow are often sorcerers, and female drow are often called to the
service of the Spider Goddess.
- Level Equivalent: +2.