Prestige Classes:
Blackguard
New Class Skills
The blackguard's new class skills (and the key ability for each skill) are Climb (Str), Demolitions (Int), Freefall (Dex), Jump (Str), Listen (Wis), Spot (Wis), Swim (Str), and Pilot (Dex). As the elite commandos of the profane military orders, blackguards gain several class skills to aid them in their specialized role on the modern battlefield. However, modern blackguards lose some of the class skills of their counterparts on the frontier. Handle Animal and Ride are cross-class skills for modern blackguards.
Class Features
Weapon and Armor Proficiency: When a blackguard takes the Technical Proficiency feat, he automatically becomes proficient with all high-tech simple and martial weapons and all high-tech armor.
Detect Good: Modern blackguards can detect good just like their frontier counterparts, but blackguards can certainly not justify any illegal or violent action based on the information the divination provides. Of course, blackguards are rarely concerned with the technicalities of the law.
Smite Good: This power works normally, though the blackguard can be prosecuted for using it without proper cause.
Fiendish Servant: Modern blackguards no longer have the ability to summon a fiendish servant at 5th level.
Divine Spellware: Blackguards gain access to divine spellware, just like paladins. This spellware is usually dark and profane in nature, and it is created by clerics of the blackguard's order. As long as a blackguard is in good standing with his church, he may purchase divine spellware enhancements of his choice. Divine spellware does not cost the blackguard credits, but the character must pay the listed XP cost when it is implanted.
